FALLOUT - COMMANDER DECKS
FALLOUT - COMMANDER DECKS
FALLOUT - COMMANDER DECKS
FALLOUT - COMMANDER DECKS

FALLOUT - COMMANDER DECKS

Regular price $59.12 Sale

Magic: The Gathering® – Fallout® celebrates elements of all Fallout games since 1997 and represents the first "modern view" of some of the classic Fallout games, including updates to characters and settings from Fallout and Fallout 2. We hope to pay homage to Fallout's high-energy, high-action, post-nuclear RPG roots. Whether you join the side of some of Fallout's most infamous characters or choose to play as a Vault survivor fighting gangs of raiders, super-mutants, irradiated monsters, and pre-war robots, life in the wastes won't be easy!

Scrappy Survivors (Red-Green-White): Featuring the goodest of boys, Dogmeat, as your commander, this deck focuses on scavenging for tools, Food tokens, and allies. It also introduces Junk tokens, which can be sacrificed to draw cards. If you enjoy tokens and suiting up your creatures with Auras and Equipment, then this is the deck for you.

Mutant Menace (Black-Green-Blue): Looking for something a little "different," then try your hand at the Mutant Menace deck, which incorporates Fallout's dangerous and strange mutated creatures, such as this deck's commander, The Wise Mothman. Play creatures, then buff them with counters and proliferate. Irradiate yourself and your opponents using the new rad counters (player counters that mill and damage you).

Hail, Caesar (Red-White-Black): There's also the Hail, Caesar deck, featuring the franchise's infamous Caesar as your commander. This deck's themes revolve around leaders of militant factions and their soldiers, as well as wasteland raiders. Be aggressive with an army of creature tokens with the help of the squad mechanic, which lets you create extra token copies of creatures.

Science! (Blue-White-Red): Finally, we have our Science! deck, which focuses on high-tech energy weapons, scientists, synths, and pre-war robots. With Dr. Madison Li as your commander, you will play artifacts to generate energy, a returning mechanic fit for Fallout.